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Egmatic

From first scene to published 2D game, no code

From idea to published 2D game — no coding, no backend setup. Visual editor, one-click publish to all platforms.

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Egmatic is a Community listing on Launch Llama with 27 total upvotes, compared against 5 alternatives.

Community listing

Listing status

27upvotes

Community score

—

Founder

Launched on Launch Llama Sep 28, 2026 · #23 of 143 that day

Egmatic

About

Egmatic is an AI-native game editor for 2D games, now in early access. The editor is built around clean, versioned JSON contracts: a scene is readable data, not a binary blob, which makes projects fully accessible to AI tools and automation. AI assistance inside the editor is on the roadmap, and the architecture is designed for it from the start. Creation itself needs no code. Game logic is assembled in a visual node editor, scenes are composed with drag and drop, and a real-time preview replaces build cycles. One project exports to Windows, macOS, Linux, Android, iOS and Web. Egmatic is free during early access, and solo developers and small teams can join the waitlist on the site.

Key Features

  • Visual node-based editor for game mechanics
  • Drag-and-drop scene editor with physics setup
  • One-click publishing to Windows, macOS, Linux, Android, iOS
  • Real-time preview without waiting for builds
  • Versioned JSON output read by a separate engine

Use Cases

  • Building and publishing a 2D game from idea to live release using a visual editor, without writing code or setting up a backend
  • Shipping a first 2D game to all major platforms with a single one-click publish action

From the founder

About me

“Most no-code game editors solve the fun part and abandon you at the finish line. Egmatic is built on the opposite bet: for a solo developer or a two-person team, the hard part is not making a prototype — it is carrying the project to a published release. So the editor is organized around the whole road: logic in a visual node editor, scenes by drag and drop, real-time preview without build steps, and one project that exports to Windows, macOS, Linux, Android, iOS and Web. Egmatic is free during early access — the waitlist is open at egmatic.com.”
— [email protected], founder of Egmatic

Who it is for

  • Aspiring indie game developers who want to make a 2D game without learning to program.
  • Non-technical creators or hobbyists who want a fast path from game concept to published release.

Pricing

See the Egmatic website for current pricing.

View Egmatic pricing →

FAQ

What is Egmatic?

From idea to published 2D game — no coding, no backend setup. Visual editor, one-click publish to all platforms.

How does Egmatic work?

Egmatic is an AI-native game editor for 2D games, now in early access. The editor is built around clean, versioned JSON contracts: a scene is readable data, not a binary blob, which makes projects fully accessible to AI tools and automation. AI assistance inside the editor is on the roadmap, and the architecture is designed for it from the start. Creation itself needs no code.

Who is Egmatic for?

Egmatic is designed for a range of users, including: • Aspiring indie game developers who want to make a 2D game without learning to program. • Non-technical creators or hobbyists who want a fast path from game concept to published release.

What can you do with Egmatic?

With Egmatic you can: • Building and publishing a 2D game from idea to live release using a visual editor, without writing code or setting up a backend. • Shipping a first 2D game to all major platforms with a single one-click publish action.

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Tags

#no-code game builder#visual node editor#2d game development#solo game developers#one-click publishing#cross-platform games#drag-and-drop scenes#early access

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Supporters

22 founders

22 founders supported Egmatic on Launch Llama.

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