# Egmatic

> From first scene to published 2D game, no code

Source: https://tools.launchllama.co/products/egmatic
Markdown: https://tools.launchllama.co/products/egmatic.md
Generated: 2026-11-13T01:14:12.412Z

## Facts

- **Name:** Egmatic
- **Tagline:** From first scene to published 2D game, no code
- **Short description:** From idea to published 2D game — no coding, no backend setup. Visual editor, one-click publish to all platforms.
- **Website:** https://egmatic.com/
- **Listing type:** community
- **Upvotes on Launch Llama:** 27
- **Listed since:** 2026-09-27
- **Featured (paid) listing:** no

## Full description

Egmatic is an AI-native game editor for 2D games, now in early access. The editor is built around clean, versioned JSON contracts: a scene is readable data, not a binary blob, which makes projects fully accessible to AI tools and automation. AI assistance inside the editor is on the roadmap, and the architecture is designed for it from the start. Creation itself needs no code. Game logic is assembled in a visual node editor, scenes are composed with drag and drop, and a real-time preview replaces build cycles. One project exports to Windows, macOS, Linux, Android, iOS and Web. Egmatic is free during early access, and solo developers and small teams can join the waitlist on the site.

## Notes for agents

- Generated on request from live Launch Llama data, so it is always current.
- Human page: https://tools.launchllama.co/products/egmatic
- Site overview: https://tools.launchllama.co/llms.txt (long form: https://tools.launchllama.co/llms-full.txt)
- Every listing as markdown: https://tools.launchllama.co/catalog.md
- Search the catalog over MCP (https://tools.launchllama.co/mcp) or REST: https://tools.launchllama.co/developers
